In an interdisciplinary collaboration between engineering and design we are researching how autonomous vehicles can communicate to pedestrians in shared spaces, and methods of prototyping and evaluating interactions with AVs in VR.
Woodie is a free-moving, chalk-drawing urban robot using the public space as a large canvas. The project explores novel forms of pervasive urban displays and interrogates the role of urban robots in social spaces.
Building on the notion of experience prototyping, we investigate how this form of early concept exploration can be conducted in remote design exploration sessions using virtual prototype representations.
The advent of cyber-physical systems, such as robots and autonomous vehicles, brings new challenges to the domain of human-centred development. We developed a tangible multi-display toolkit approach to support collaborative design explorations for AV-pedestrian interfaces.
We developed the “Light Shifting Display” – a novel type of low-resolution lighting display that presents real-time ambient information. The prototype was evaluated in three households over several weeks, displaying energy performance data.
Participation+ was a media architecture installation exhibited at the Vivid Sydney festival. Participation+ uses modular display cells to support adaptable public media environments that can be easily changed in response to on-site conditions.
Sketching-in-Light is a toolkit to assist with designing and evaluating the characteristics of low resolution lighting displays as well as content variations using different materials without requiring any previous expertise in hardware prototyping.
This research project investigated how real-time data can be visualised in smart cities using a media architecture approach. To investigate this matter, we developed an ambient display connected to open public transport data and tested various visualisations.
LightBricks is intended to build miniature models of low-resolution media facades and pretest visual content. It helps design teams to explore media architecture, interactivity and lighting design rapidly and at low cost.
Orchestrating-the-depth-of-light (short: Orchestra) is an installation that integrates state-of-the art LED-technology, novel interaction techniques and computational design to create engaging and interactive experiences in the city.